9/26/2023 0 Comments Dwarf fortress tilesets spacefox![]() If you left click on a tile while the ingame cursor is active, this will simulate moving the cursor to that location and pressing Enter. The following screenshot is an example of what happens when I hover over the seed bag circled in yellow: It's similar to what you would see if your were to loo(k) at that tile. If you have the menu panel open, then hovering your mouse over a tile will display a list, telling you what's on that tile. Right mouse button cancels the query mode. Clicking an item or empty floor will open the loo(k) menu on that item.Ĭlicking on one location multiple times will cycle through the 4 "query" menus that DF uses: (q)uery building, (v)iew units, loo(k), view i(t)ems, with the cursor placed at that location. ![]() ![]() Clicking on a dwarf or creature will open the (v)iew menu with the cursor placed on the unit. For example clicking a workshop will open the building (q)uery menu with the cursor placed on the workshop (it simulates you pressing "q" then moving the cursor to the workshop). Left clicking on items, creatures, buildings, etc will make the game open the appropriate query menu for it, in a somewhat context sensitive fashion. Please see the subsequent sections for new functionality. This plugin didn't use to have its own thread, but I felt it has enough functionality now to warrant one. I've made several improvements to my mouse plugin that should hopefully make it more useful. The relevant file for just this plugin is ug.* Follow the instructions in the included readme for installation. Only works on the latest DFHack r3 (see the dfhack thread). Link contains download archive with all my plugins.
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